Children with Cancer UK homepage on a laptop, with the donate widget beside the hero
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Children with Cancer UK

Children with Cancer UK raises money three ways: donations, a shop, and a lottery and raffle. As Lead Product Designer I designed all three on one platform, and ran the discovery workshop that decided what the gaming sites had to do first.

Client
Children with Cancer UK, through Filter
Year
2024 to 2026
Status
Live, main site changed since launch

The situation

Three ways to give, three different people

A gift, a purchase and a raffle entry are three legal registers, and three different people arrive at them. All three now run on one WordPress multisite with Salesforce behind it, so a donor, a customer and a player are the same supporter.

Emily
Parent, child just diagnosed

Needs practical help today. She is not here to give money.

SupportUrgentNot a donor yet
Ray
Plays the raffle every month

Knows why he plays. Wants the price, the prizes and the draw date.

MobileReturningPrize-led
Nadia
Running a fundraising event

Wants event listings, materials and a way to bring friends in.

EventsSharingFuture donor

How I ran discovery

Five activities, one board each

For the lottery and raffle sites I built a FigJam workshop and ran it remotely with six people from the charity's digital, lottery, marketing and fundraising teams.

Each person had their own sticky-note colour, so afterwards you could see whether a shared priority came from one person.

ACTIVITY 01

Who, what, why

Who visits, what they come to do, and what stops them entering.

ACTIVITY 02

Define success

Business goals and KPIs, one column per person.

ACTIVITY 03

Start, stop, continue

What the new sites should start, stop and keep doing.

ACTIVITY 04

Competitor review

GOSH, Young Lives vs Cancer, NSPCC, Demelza and RSPCA.

ACTIVITY 05

Prioritisation matrix

Must, should, could and won't have.

Start, stop, continue board from the Lottery and Raffle discovery workshop, with sticky notes colour-coded by participant
Activity 3: start, stop, continue. Each colour is one person.
Who, what, why board: who visits the lottery and raffle sites, what they come to do, and the barriers to entering
Activity 1: who, what, why. The 72% mobile figure came from here.
Prioritisation matrix with must, should, could and won't have quadrants
Activity 5: the prioritisation matrix that became the build list.

What the board decided

From sticky notes to the entry screen

I turned the boards into an action plan, and most of it is on the live sites. One thing the board asked for didn't make it.

01

Prizes and price first

The board said

Players compare a charity raffle with commercial ones. Make the prizes clearer and get people to the button with less text.

What we built

The raffle card leads with a £25,000 top prize, over 150 prizes and £1 a play.

Must haveShipped
02

Rules before the button

The board said

Terms, age checks and draw dates came up in every activity, as a legal must and as a trust signal.

What we built

When the draw happens and when winners are told sits in a panel above Enter today, not after it.

Must haveShipped
03

A site of their own

The board said

Keep the games apart from the main site, so players are not pulled off into other pages.

What we built

Separate lottery and raffle sites on the shared platform, with their own navigation.

StartShipped
04

Fewer forms

The board said

Too many forms and card details were the biggest barrier, with 72% of visitors on a phone.

What we built

Numbers, details and payment on one entry screen, built for mobile first.

BarrierShipped
05

The odds

The board said

Looking at the odds was one of the reasons people came to the site at all.

What we built

Not done. The card says over 150 prizes, which sounds like a chance without being one.

Asked forNot shipped
Spring Raffle page on a tablet: £25,000 top prize, over 150 prizes, £1 a play, and Enter today
Raffle: prize, prize count and price before the button
Weekly lottery entry on a tablet, with a draw countdown, number picker and details on one screen
Lottery: numbers, details and payment on one screen

The main site

What parents asked for

On the main site I spoke with five or six parents, introduced through the charity's family support team. At diagnosis they needed practical help the charity doesn't give, so the support section linked out to other charities. The support team asked for a Remembrance filter on stories, so a parent whose child is still in treatment never opens a bereavement story unprepared.

Next to the donate button, a pence-in-the-pound breakdown answered the donor's real question: where does it go? All three shipped in August 2025. The charity has changed the site since.

Stories hub on a laptop, with filter tabs including Remembrance
Stories hub at launch, with Remembrance as its own filter
Get help and information page on a laptop
Get help and information, written for parents at diagnosis

The shop

One supporter record behind three ways to give

A charity shop has a basket, a checkout and a delivery promise, and it still has to carry a brand built for a very different conversation. Run it as a separate product and you get a second set of patterns for the same buttons, and a supporter who exists twice in the database.

So the shop runs on the same component kit as the main site and the lottery and raffle sites, and feeds the same Salesforce record. Someone who buys a card in December and plays the raffle in March is one supporter to the charity.

Shop product page on a laptop, showing a Children with Cancer UK t-shirt with size options and an add to basket button
Product page
Shop checkout on a laptop, with the details form on the left and the order summary on the right
Checkout
Order confirmation on a laptop: Thanks for your order, with what happens next
Order confirmed

Learnings

What I'd do differently

Give every participant their own colour. It shows when a shared priority came from one person.

State the odds. "Over 150 prizes" sounds like a chance without being one, and a children's charity's raffle should be the most transparent thing it runs.

Put the evidence next to the ask. A donor whose doubt is trust needs the breakdown beside the button, not on an About page.

Where it is now

Traffic up, targets still open

After launch the lottery and raffle sites drew far more visitors. In January 2026 I re-cut the audience by behaviour for the next phase: an event sign-up was worth £0.17 a session and a paid-search donor £4.04. That gap set four targets, and none has a reported result yet.

MeasureBaselineTargetOutcome
Lottery users, 30 days after launchBaselineThe month beforeTargetNone set+55%, and +66% new users
Raffle users, year on yearBaselineThe year beforeTargetNone set+95%, and +99% new users
Direct debit conversionBaseline0.3%Target0.5% or moreNot reported yet
Return per £1 of marketingBaseline£2.76Target£5.00 or moreNot reported yet
Organic traffic tied to incomeBaselineNot recordedTarget+25%Not reported yet

Traffic figures as published by Filter in 2025. They count visitors, not entries or income. The targets come from the January 2026 proposal.